Iclone 8

Your Turn

This was my Intro to Animation final project where we had to use IClone8's PhysX Engine to create a Rube Goldberg Machine.

    Objective of the Project

    My primary goal of the project was to do a singular bake animation using the IClone8's physics engine to move your game piece on your turn. Some secondary objectives I had was I wanted the project to be made in IClone8 but rendered out using Nividia Omniverse and I wanted the props to be similar to the theme of table top gaming.

    Obstacles I Faced