Iclone 8

Your Turn

This was my Intro to Animation final project where we had to use IClone8's PhysX Engine to create a Rube Goldberg Machine.

    Objective of the Project
    • To create a Rubegoldberg Machine that would move your game piece after rolling the dice using Iclone8's physics engine
    • To bake the animation once so that the movement of all the props felt more natural
    • The set to be complete to allow full immersion
    • To complete the project and have rendered out into Nvidia's Omniverse